Catchup

Regular (ha!) updates on the latest development progress

Catchup

Postby stormclouds » Thu Apr 26, 2012 11:53 am

Wow, well it has been a long time since my last blog post. I started this blog not only as a tool for keeping anyone interested in this game up to date with progress, but also as a way to keep me accountable, and make sure I complete the project. Well the good news is I have been very, very busy on this game over the last few months, too busy to blog about it in fact! But its about time I did.

So what have I been working on, since my last blog post in November 2010? I'll blog about some of the new feature separately, but they include:

  • New textures
  • Dynamic Environment (day night cycle, weather)
  • Weapons
  • Menus
  • Minimap & HUD
  • Missions & their respective AIs
  • Optimization (especially for the XBox)


So given that list, it should be obvious that this project has gone from a tech demo to a fully fledged game! How about a few teaser screenshots:

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One more thing - you can view all my videos at my YouTube video channel, or say hello to me on Twitter.
stormclouds
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